Targ's notes on the problem
This site is unfinished and may change at any time; for instance, sections may be merged or split.
I'm writing it out of order, so parts may refer to "previous" parts yet unwwritten. See "about" for more.
For each section I am also including (or, will include) a list of external links I find relevant. These should not be construed as endorsements,
or at least, certainly not as unqualified ones.
- Taking things literally
- Relevant external links
- Neeeerds!
- Nerd mythology
- The vacuity of common sense
- Beware the common-sense goggles
- And now, an argument for common sense
- Not taking things literally: Inferences of principle
- Yes, we need to take things literally
- Mark your gaps!
- Arguing well and arguing badly
- Relevant external links
- (Honestly I think this section has probably been pretty well-covered elsewhere so I'm not sure I'm going to bother filling most of this out.)
- Concepts need to be refined iteratively
- Eccentric categories
- Object-level extremism is not a problem!
- The motte and the bailey (again)
- The ancient enemy
- Relevant external links
- Corruption: One system on top of another
- September yet continues
- The crocodiles
- Human decision-making and the notion of "agency"
- Relevant external links
- The agent abstraction and how it fails
- Affordances
- How do people actually make decisions?
- People are noisy!
- Several ways of making agency work
- Timescale matters
- False assumptions of homogeneity
- Relevant external links
- The illusion of homogeneity
- Everyone is talking about this
- The walled garden
- Don't heat the outdoors!
- Is this a problem of exploration or exploitation?
- Structuring the rules
- Relevant external links
- The linguistic analogy
- The city with one law
- What is an acceptable risk to others?
- Knowledge engineering exists. The law exists.
- You don't need to say everything at once
Terminology
About